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Devlog
Update #0.21
November 27, 2020
by
Canned Meat Studios
#Update, #Changes
Added: A new kind of building - Cafe! (Tier 1, 2, 3, 4) Brings money each minute Gives a little bonus to nearby buildings Changed: Smoke effect now appears only if house is working. Dumps debuff:...
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Suggest new Sights!
November 24, 2020
by
Canned Meat Studios
#Suggest
Hi there! There are Statue of Liberty, Eiffel Tower and Stonehenge in game, but I think it's not enough, isn't it? Here you can suggest any sight or landmark you'd like to see in game in future! It ca...
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Update #0.20.02
November 21, 2020
by
Canned Meat Studios
1
#Update, #Fix
Added: Other towns now have randomly generated names Fixed: Stonehenge now saves correctly...
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Update #0.20.01
November 21, 2020
by
Canned Meat Studios
#Update, #Fix
Added: New Sight: Stonehenge New soundtrack, which should be less annoying New sound effects for buildings Fixed: Houses were able to use Sights as Dumps...
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Update #0.20 - Sights!
November 17, 2020
by
Canned Meat Studios
#Update, #Changes
Added: Sights (currently only decorative buildings): Statue of Liberty Eiffel Tower Changed: New building uprgade effect All "positive" areas now green, and all "negative" now red to be more clear...
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Update #0.19.01
November 08, 2020
by
Canned Meat Studios
1
#Update, #Changes, #Fix
Changed: Dumps now cost 500$ instead of 1000$ Houses start to fill with trash at population of 16 Fixed: Towns now save correctly...
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Update #0.19 - Other Towns and Trade Relations
November 07, 2020
by
Canned Meat Studios
#Update, #Changes
Added: Towns and Villages Reputation System Trade Relations depending on Reputation Smoke effect for Living House (Tier 1, 2) Changed: New sprites for some UI elements...
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Update #0.18.01
November 04, 2020
by
Canned Meat Studios
#Update, #Fix
Fixed: Locked cells wasn't saving correct Abandoned houses wasn't interacting with dumps correctly...
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Update #0.18 - Dump
November 03, 2020
by
Canned Meat Studios
3
#Update
Added: Dump with new mechanic: Houses need a place to take out the trash Dumps pollute the area, so they should be placed away from the town Dumps become filled from time to time, so they need to be c...
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Update #0.17 - Parks!
November 02, 2020
by
Canned Meat Studios
2
#Update, #Changes, #Fix
Added: Park (Tier 1, 2, 3, 4) Parks increase taxes in area and speed up settlement of people Changed: New sprites for: Living House (Tier 1, 2) Hospital (Tier 1) Fixed: Hospitals now treat people corr...
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Update #0.16.06
November 02, 2020
by
Canned Meat Studios
1
#Update, #Fix
Fixed: Water Storage (Tier 4) now saves correctly...
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Update #0.16.05
November 01, 2020
by
Canned Meat Studios
1
#Update, #Changes
Added: Power Line (Tier 4) Changed: Building Menu Rework Sprites Improvements...
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Update #0.16.04
November 01, 2020
by
Canned Meat Studios
2
#Update, #Changes, #Fix
Changes: People start to get sick at population of 16 People now get sick a bit slower Fixes: Hospitals now treats people correctly Fixed UI elements in windowed mode...
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Update #0.16.03
October 31, 2020
by
Canned Meat Studios
#Update, #Fix, #Changes
Added: Hospital Tier 4 Water Storage Tier 4 Changed: People now have more random chance to get sick Hospitals now need to be located near a Power Line and a Water Storage to work Hospitals now treat p...
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Update# 0.16.02
October 31, 2020
by
Canned Meat Studios
#Update, #Fix, #Balance, #Changes
Added: New ill citizen popup Changed: New shop mechanic based on the amount of customers instead of the amount of houses nearby New hospital mechanic: healing citizens now takes time; houses should n...
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Update #0.16.01
October 30, 2020
by
Canned Meat Studios
1
#Fix
Fixed: Citizen counter now works correctly, when you destroy the Living House...
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Update #0.16 - Illness and Hospitals
October 30, 2020
by
Canned Meat Studios
2
#Update, #Balance
Added: Hospital (Tier 1, 2, 3) Illness of Citizens: ill citizens will not be able to pay you taxes Windowed mode with resizable window More Tooltips Some UI Improvements Balance Changes: Houses now be...
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Update #0.15.01
October 29, 2020
by
Canned Meat Studios
1
#Fix
Fixed: The citizen counter could become a negative number...
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Update #0.15 - A Bunch of QoL Features
October 29, 2020
by
Canned Meat Studios
1
#Update, #Fix, #QoL
Added: Tooltips Settings Menu Saving System Houses now can become abandoned, so you have to demolish them New minecraft-like soundtrack Camera movement with both "WASD" and arrow keys Balance Changes...
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Update #0.14
October 29, 2020
by
Canned Meat Studios
1
#Update, #Fix
Added: Living House (Tier 4) Fixed: You were able to place a building on top of the Living House...
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I need your feedback!
October 28, 2020
by
Canned Meat Studios
#Feedback
Hello there! I'd like to make an important post. Well, I currently need at least some feedback on my games, so if you played one of my games (Towngrid, Green Island, Help Won't Come, etc.), make sure...
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Shop Update!
October 27, 2020
by
Canned Meat Studios
#Update
Added: Shops! (Tier 1, 2, 3, 4) Buildings costs Linux support!...
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Update #2
October 27, 2020
by
Canned Meat Studios
#Update
Added: Tier 3 for Power Line and Water Storage Camera movement with "W", "A", "S," "D" Now you can center the camera with "C" Citizens amount in the top left corner of the screen...
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Water Storage Update!
October 26, 2020
by
Canned Meat Studios
#Update, #Fix
Added: Water Storage (Tier 1, 2) New citizen notification Fixes: Incorrect area of power lines...
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